In the beginning there is nothing. Only The Void. Out of the void the first sentience is created. The first sentient object is called 'MOOSE'. This is an acronym standing for "Master Operator Of System Entities". This first object, aware and able to process commands, is assigned to a(the) console device, is an avatar in the nothingness. You can create more objects. The command /create followed by a one or more things to create, will create all the objects specified. If the name contains spaces or punctuation, quotes may be put around it.
/create shelf two three "A small green book"
Results in MOOSE holding three objects called 'one', 'two', 'three' and 'A small green book'. All objects which are created start within the object creating them.
/grab shelf two
Moves the objects, 'shelf' and 'two', from inventory (contents), and attaches them to the active object. An attached object can be considered held.
/drop shelf
Detaches the object 'shelf' and puts it in the room you are currently in. The command prompt indicates [<your current location>/<object you are acting as>].
/look
shows objects near you. First the room name is shown, next things that are near you in the same room are listed, followed by objects attached to the room you are in. Objects which are attached to your room are considered rooms near here.
/inventory
Many commands can be shortened to the least amount of characters which would make it different from all other commands, ie INV for inventory. This command displays objects being held and objects contained by the current active object.
/enter shelf
Enter allows you to go within an object. Valid targets to be entered are things in the same room, or attached to the current room.
/grab "A small green book"
/drop "A small green book"
/leave
Leave exits the the current room and enters the object containing the current room. Enter and Leave are the only methods an object may move itself. An active object may be grabbed, dropped, or stored by another active object, thereby changing its location...
/rename two "Another book"
Once an object is created, it can be renamed...
/describe shelf A sturdy oak shelf for books.
Describe allows you to add more description to created objects and comments for macros.
/enter shelf
/drop "Another Book"
/leave
Now /look shows there is a shelf in the room.
/look shelf
Shows the shelf, its description, and the things which are attached to or
held by the shelf.
/look in shelf
Looking IN an object shows the objects which it holds. It does not
show it's name, or description.
/destroy three
A long time ago MOOSE created an object three, which remained contained within. Since we do not need this object, it would be handy to remove it from existance. DESTROY is what is needed. This command only destroys all objects (or macros) listed - any contents or attached objects are dropped into the object containing the object destroyed... dropped into the same room.
This concludes information about the objects. Object creation; modification - by rename and describe; destruction, manipulation - grab, store and drop; relocation - enter, leave; browsing - look, look in and inventory; and a quick introduction to aware objects. For further informatin, consult the command reference, or the scripting reference.
There are more methods of manipulating objects... Attach, Detach, Join... these are still under development, as they have not benn entirely nessecary... Information on these commands may be found in the Command Reference...